Funded marketing tests
We pay for short test campaigns on the major ad networks to measure what matters: cost per install, retention and early revenue.
Publishing
MOODS publishes mobile games and apps from independent studios. You bring the product; we fund the marketing tests, run user acquisition and store work, and grow it with you on a revenue share.
Puzzle, casual, hyper-casual and mid-core games for iOS and Android — from prototype to live title.
Apply with a gameConsumer and utility apps with a clear audience — subscription, freemium or ad-supported.
Apply with an appWhat you get
We pay for short test campaigns on the major ad networks to measure what matters: cost per install, retention and early revenue.
When the numbers work, we scale the campaigns and manage the budget, the creatives and the networks.
Store pages, screenshots, keywords and localisation — the same App Store and Google Play work we do for our own titles.
Ad mediation, in-app purchases or subscriptions, tuned so that revenue never ruins the experience.
Shared dashboards, A/B tests, events and updates that keep players and users coming back.
Our engineers help with SDK integration, performance and release pipelines on iOS and Android.
How it works
Send the form below with a build, a store link or a video. We reply to every application within two business days.
We play the build, look at any numbers you have and set up a call to get to know the team behind it.
A short campaign we pay for shows how the product performs with real players: install cost, retention and session length.
If the test is promising we propose a publishing agreement on a revenue share. You keep your IP; we launch and scale together.
Why MOODS
MISKO, our logic puzzle game, went from prototype to the App Store and Google Play in nine languages with the same team and the same process. Partner titles get the same engineering standards, store work and live operations.

What we look for
Yes. You keep ownership of your game or app and its code. The publishing agreement covers only the rights we need to market and distribute it, for the territories and term we agree together.
Nothing. There is no fee to apply, and we pay for the marketing test.
Cost per install, day-1 and day-7 retention, session length and early revenue signals, compared with similar titles in the same category. We share the results with you either way.
iOS and Android first. Web and desktop titles are welcome — tell us about them in the application.
Yes. Your build, data and pitch deck are used only to evaluate your application, and we are happy to sign an NDA before you share a build.
Funding for further development is discussed case by case after a successful marketing test, as part of the publishing agreement.
Application
Takes about five minutes. We reply within two business days.